Mafia parlour game




















No matter what you're playing, this guide should get you up and running. If there are any specific questions not answered on this page, try looking at the FAQs. The basic idea of Mafia is that out of all the people playing, there's a small group of betrayers trying to bring everyone else down. The betrayers are the Mafia , sometimes called "scum" or other unpleasant names.

Everyone else is in the Town , otherwise called "villagers" or "innocents" or so forth. The Town's goal is to get rid of all the scum players. They do this by taking a majority vote each game Day for who they want to get rid of. The Mafia's goal is to outlast all of the Townies until they control the majority vote, at which time there's nothing the Town can do to stop the scum from completely taking over.

They can do this by avoiding being voted out and killing players during the Night phases following each game Day. The crowd that starts the game gets whittled down until eventually only one faction remains in the game. So strategically, the game comes down to Townies finding and voting out the Mafia as often as possible. The Mafia tries to avoid getting voted out and kill off the players who threaten them at Night. The role assignments - Town or Mafia - are randomized at the beginning of each game.

Players are told their alignment via private message. It is against the rules to show a copy of your Role PM to the other players - what happens ingame is based on how the other players perceive you. Most online games start during the Day. Players vote amongst themselves for who should be removed from the group.

The player who receives a majority vote is killed and their role is revealed for everyone to see. After that, the game goes to Night. The Mafia is able to talk amongst themselves via a secure chat thread and may as a group murder one player of their choice.

In addition, some special Town roles see below may have actions they may take during the Night, but most Townies simply wait for the next Day. The cycle of Day and Night continues until either all of the Mafia have been removed from the game or all of the Townies have been removed from the game.

In most cases, the game can be called when the Mafia gains veto power over the Day's vote - that is, when all of the Mafia voting together can prevent a majority from ever sentencing one of their own. Frequently moderators will include "power roles" in games for the sake of variety or making one side or the other more powerful.

Now begins the day, the main part of the game, in which all players discuss who they consider to be guilty of the murder. It is from these discussions, which mostly involve wild conspiracy theories and thinking around dozens of corners, that the game draws its main attraction, because a variety of complex tactics can be used here. The day ends with the majority of the players agreeing in a vote on a death row inmate, who is then executed.

The game ends when all citizens or all Mafiosi are dead. The other side wins in this case. With additional neutral pawns such as the other or the golem , it is also possible that neither side wins. These figures have their own win requirements. Mafia was invented by Dimitry Davidoff in when he was a student at Lomonosov University in Moscow. Andrew Plotkin added the werewolf theme to the game. The game came to Germany through students with contacts at Princeton University in the USA, which has one of the most active Mafia communities in the world.

In the meantime, online variants of the Mafia game that use slightly to massively modified rules have also spread. Often Mafia is played with some special characters with special abilities beyond the basic rules, of which the fan base has developed a large selection.

The best known are described below. For all characters, as for normal citizens and mafiosi, their identity is secret. The detective is by far the most widespread special character and is often seen as part of the standard game.

He plays on the side of the citizens. His special ability is to be able to wake up individually every night and to check a fellow player, whereupon the game master informs him with a show of hands whether this player is a mafioso or not.

Whether special characters are recognized as guilty by the mafia is handled differently depending on the game round. If there are several detectives, they agree, like the mafiosi, on a target to be investigated. In another variant, the detective learns the identity of all mafiosi immediately after the game starts.

The soul saver plays on the part of the citizens. He can choose a player at night to save. If the mafia chooses him as a murder victim, nothing happens to him. Sometimes special rules are introduced, such as that the soul saver must not protect himself or twice in a row the same player so that he is not too strong. The terrorist plays on the side of the mafia.

He has no nightly action, but can kill himself and any other player from the game at any time during the day by suicide bombing. This is usually done to take out a detective who has been noticed by too much knowledge. Download Link:. Download Link for UTorrent- Click here. Mafia Definitive Edition download link:. So, I hope this has helped you all if yes then let me know in the comment section.

And if you face any issue tell me in the comment section. Rachit Singh and Sameer Annapurna. Tags: PC. Facebook Twitter.

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